Showing posts with label programming. Show all posts
Showing posts with label programming. Show all posts

Let's learn C - Scope Rules

 

C - Scope Rules


A scope in any programming is a region of the program where a defined variable can have its existence and beyond that variable it cannot be accessed. There are three places where variables can be declared in C programming language −

  • Inside a function or a block which is called local variables.
  • Outside of all functions which is called global variables.
  • In the definition of function parameters which are called formal parameters.


Let us understand what are local and global variables, and formal parameters.

Local Variables

Variables that are declared inside a function or block are called local variables. They can be used only by statements that are inside that function or block of code. Local variables are not known to functions outside their own. The following example shows how local variables are used. Here all the variables a, b, and c are local to main() function.


#include <stdio.h>
 
int main () {

  /* local variable declaration */
  int a, b;
  int c;
 
  /* actual initialization */
  a = 10;
  b = 20;
  c = a + b;
 
  printf ("value of a = %d, b = %d and c = %d\n", a, b, c);
 
  return 0;
}

Global Variables

Global variables are defined outside a function, usually on top of the program. Global variables hold their values throughout the lifetime of your program and they can be accessed inside any of the functions defined for the program.

A global variable can be accessed by any function. That is, a global variable is available for use throughout your entire program after its declaration. The following program show how global variables are used in a program.


#include <stdio.h>
 
/* global variable declaration */
int g;
 
int main () {

  /* local variable declaration */
  int a, b;
 
  /* actual initialization */
  a = 10;
  b = 20;
  g = a + b;
 
  printf ("value of a = %d, b = %d and g = %d\n", a, b, g);
 
  return 0;
}

A program can have same name for local and global variables but the value of local variable inside a function will take preference. Here is an example −


#include <stdio.h>
 
/* global variable declaration */
int g = 20;
 
int main () {

  /* local variable declaration */
  int g = 10;
 
  printf ("value of g = %d\n",  g);
 
  return 0;
}

When the above code is compiled and executed, it produces the following result −

value of g = 10

Formal Parameters

Formal parameters, are treated as local variables with-in a function and they take precedence over global variables. Following is an example −


#include <stdio.h>
 
/* global variable declaration */
int a = 20;
 
int main () {

  /* local variable declaration in main function */
  int a = 10;
  int b = 20;
  int c = 0;

  printf ("value of a in main() = %d\n",  a);
  c = sum( a, b);
  printf ("value of c in main() = %d\n",  c);

  return 0;
}

/* function to add two integers */
int sum(int a, int b) {

   printf ("value of a in sum() = %d\n",  a);
   printf ("value of b in sum() = %d\n",  b);

   return a + b;
}

When the above code is compiled and executed, it produces the following result −

value of a in main() = 10
value of a in sum() = 10
value of b in sum() = 20
value of c in main() = 30

Initializing Local and Global Variables

When a local variable is defined, it is not initialized by the system, you must initialize it yourself. Global variables are initialized automatically by the system when you define them as follows −

Data TypeInitial Default Value
int0
char'\0'
float0
double0
pointerNULL

It is a good programming practice to initialize variables properly, otherwise your program may produce unexpected results, because uninitialized variables will take some garbage value already available at their memory location.

Let's learn C - Functions

 

C - Functions


A function is a group of statements that together perform a task. Every C program has at least one function, which is main(), and all the most trivial programs can define additional functions.

You can divide up your code into separate functions. How you divide up your code among different functions is up to you, but logically the division is such that each function performs a specific task.

A function declaration tells the compiler about a function's name, return type, and parameters. A function definition provides the actual body of the function.

The C standard library provides numerous built-in functions that your program can call. For example, strcat() to concatenate two strings, memcpy() to copy one memory location to another location, and many more functions.

A function can also be referred as a method or a sub-routine or a procedure, etc.

Defining a Function

The general form of a function definition in C programming language is as follows −

return_type function_name( parameter list ) {
   body of the function
}

A function definition in C programming consists of a function header and a function body. Here are all the parts of a function −

  • Return Type − A function may return a value. The return_type is the data type of the value the function returns. Some functions perform the desired operations without returning a value. In this case, the return_type is the keyword void.

  • Function Name − This is the actual name of the function. The function name and the parameter list together constitute the function signature.

  • Parameters − A parameter is like a placeholder. When a function is invoked, you pass a value to the parameter. This value is referred to as actual parameter or argument. The parameter list refers to the type, order, and number of the parameters of a function. Parameters are optional; that is, a function may contain no parameters.

  • Function Body − The function body contains a collection of statements that define what the function does.

Example

Given below is the source code for a function called max(). This function takes two parameters num1 and num2 and returns the maximum value between the two −

/* function returning the max between two numbers */
int max(int num1, int num2) {

   /* local variable declaration */
   int result;
 
   if (num1 > num2)
      result = num1;
   else
      result = num2;
 
   return result; 
}

Function Declarations

A function declaration tells the compiler about a function name and how to call the function. The actual body of the function can be defined separately.

A function declaration has the following parts −

return_type function_name( parameter list );

For the above defined function max(), the function declaration is as follows −

int max(int num1, int num2);

Parameter names are not important in function declaration only their type is required, so the following is also a valid declaration −

int max(int, int);

Function declaration is required when you define a function in one source file and you call that function in another file. In such case, you should declare the function at the top of the file calling the function.

Calling a Function

While creating a C function, you give a definition of what the function has to do. To use a function, you will have to call that function to perform the defined task.

When a program calls a function, the program control is transferred to the called function. A called function performs a defined task and when its return statement is executed or when its function-ending closing brace is reached, it returns the program control back to the main program.

To call a function, you simply need to pass the required parameters along with the function name, and if the function returns a value, then you can store the returned value. For example −


#include <stdio.h>
 
/* function declaration */
int max(int num1, int num2);
 
int main () {

   /* local variable definition */
   int a = 100;
   int b = 200;
   int ret;
 
   /* calling a function to get max value */
   ret = max(a, b);
 
   printf( "Max value is : %d\n", ret );
 
   return 0;
}
 
/* function returning the max between two numbers */
int max(int num1, int num2) {

   /* local variable declaration */
   int result;
 
   if (num1 > num2)
      result = num1;
   else
      result = num2;
 
   return result; 
}

We have kept max() along with main() and compiled the source code. While running the final executable, it would produce the following result −

Max value is : 200

Function Arguments

If a function is to use arguments, it must declare variables that accept the values of the arguments. These variables are called the formal parameters of the function.

Formal parameters behave like other local variables inside the function and are created upon entry into the function and destroyed upon exit.

While calling a function, there are two ways in which arguments can be passed to a function −

Sr.No.Call Type & Description
1Call by value

This method copies the actual value of an argument into the formal parameter of the function. In this case, changes made to the parameter inside the function have no effect on the argument.

2Call by reference

This method copies the address of an argument into the formal parameter. Inside the function, the address is used to access the actual argument used in the call. This means that changes made to the parameter affect the argument.

By default, C uses call by value to pass arguments. In general, it means the code within a function cannot alter the arguments used to call the function.

Let's learn C - Loops

 

C - Loops


You may encounter situations, when a block of code needs to be executed several number of times. In general, statements are executed sequentially: The first statement in a function is executed first, followed by the second, and so on.

Programming languages provide various control structures that allow for more complicated execution paths.

A loop statement allows us to execute a statement or group of statements multiple times. Given below is the general form of a loop statement in most of the programming languages −





C programming language provides the following types of loops to handle looping requirements.

Sr.No.Loop Type & Description
1while loop

Repeats a statement or group of statements while a given condition is true. It tests the condition before executing the loop body.

2for loop

Executes a sequence of statements multiple times and abbreviates the code that manages the loop variable.

3do...while loop

It is more like a while statement, except that it tests the condition at the end of the loop body.

4nested loops

You can use one or more loops inside any other while, for, or do..while loop.

Loop Control Statements

Loop control statements change execution from its normal sequence. When execution leaves a scope, all automatic objects that were created in that scope are destroyed.

C supports the following control statements.

Sr.No.Control Statement & Description
1break statement

Terminates the loop or switch statement and transfers execution to the statement immediately following the loop or switch.

2continue statement

Causes the loop to skip the remainder of its body and immediately retest its condition prior to reiterating.

3goto statement

Transfers control to the labeled statement.

The Infinite Loop

A loop becomes an infinite loop if a condition never becomes false. The for loop is traditionally used for this purpose. Since none of the three expressions that form the 'for' loop are required, you can make an endless loop by leaving the conditional expression empty.

#include <stdio.h>
 
int main () {

   for( ; ; ) {
      printf("This loop will run forever.\n");
   }

   return 0;
}

When the conditional expression is absent, it is assumed to be true. You may have an initialization and increment expression, but C programmers more commonly use the for(;;) construct to signify an infinite loop.

NOTE − You can terminate an infinite loop by pressing Ctrl + C keys.



Let's learn C - Decision Making

 

C - Decision Making


Decision making structures require that the programmer specifies one or more conditions to be evaluated or tested by the program, along with a statement or statements to be executed if the condition is determined to be true, and optionally, other statements to be executed if the condition is determined to be false.

Show below is the general form of a typical decision making structure found in most of the programming languages −





C programming language assumes any non-zero and non-null values as true, and if it is either zero or null, then it is assumed as false value.

C programming language provides the following types of decision making statements.

Sr.No.Statement & Description
1if statement

An if statement consists of a boolean expression followed by one or more statements.

2if...else statement

An if statement can be followed by an optional else statement, which executes when the Boolean expression is false.

3nested if statements

You can use one if or else if statement inside another if or else if statement(s).

4switch statement

switch statement allows a variable to be tested for equality against a list of values.

5nested switch statements

You can use one switch statement inside another switch statement(s).

The ? : Operator

We have covered conditional operator ? : in the previous chapter which can be used to replace if...else statements. It has the following general form −

Exp1 ? Exp2 : Exp3;

Where Exp1, Exp2, and Exp3 are expressions. Notice the use and placement of the colon.

The value of a ? expression is determined like this −

  • Exp1 is evaluated. If it is true, then Exp2 is evaluated and becomes the value of the entire ? expression.

  • If Exp1 is false, then Exp3 is evaluated and its value becomes the value of the expression.


Let's learn C - Operators

 

C - Operators


An operator is a symbol that tells the compiler to perform specific mathematical or logical functions. C language is rich in built-in operators and provides the following types of operators −

  • Arithmetic Operators
  • Relational Operators
  • Logical Operators
  • Bitwise Operators
  • Assignment Operators
  • Misc Operators

We will, in this chapter, look into the way each operator works.

Arithmetic Operators

The following table shows all the arithmetic operators supported by the C language. Assume variable A holds 10 and variable B holds 20 then −

OperatorDescriptionExample
+Adds two operands.A + B = 30
Subtracts second operand from the first.A − B = -10
*Multiplies both operands.A * B = 200
/Divides numerator by de-numerator.B / A = 2
%Modulus Operator and remainder of after an integer division.B % A = 0
++Increment operator increases the integer value by one.A++ = 11
--Decrement operator decreases the integer value by one.A-- = 9

Relational Operators

The following table shows all the relational operators supported by C. Assume variable A holds 10 and variable B holds 20 then −

OperatorDescriptionExample
==Checks if the values of two operands are equal or not. If yes, then the condition becomes true.(A == B) is not true.
!=Checks if the values of two operands are equal or not. If the values are not equal, then the condition becomes true.(A != B) is true.
>Checks if the value of left operand is greater than the value of right operand. If yes, then the condition becomes true.(A > B) is not true.
<Checks if the value of left operand is less than the value of right operand. If yes, then the condition becomes true.(A < B) is true.
>=Checks if the value of left operand is greater than or equal to the value of right operand. If yes, then the condition becomes true.(A >= B) is not true.
<=Checks if the value of left operand is less than or equal to the value of right operand. If yes, then the condition becomes true.(A <= B) is true.

Logical Operators

Following table shows all the logical operators supported by C language. Assume variable A holds 1 and variable B holds 0, then −

OperatorDescriptionExample
&&Called Logical AND operator. If both the operands are non-zero, then the condition becomes true.(A && B) is false.
||Called Logical OR Operator. If any of the two operands is non-zero, then the condition becomes true.(A || B) is true.
!Called Logical NOT Operator. It is used to reverse the logical state of its operand. If a condition is true, then Logical NOT operator will make it false.!(A && B) is true.

Bitwise Operators

Bitwise operator works on bits and perform bit-by-bit operation. The truth tables for &, |, and ^ is as follows −

pqp & qp | qp ^ q
00000
01011
11110
10011

Assume A = 60 and B = 13 in binary format, they will be as follows −

A = 0011 1100

B = 0000 1101

-----------------

A&B = 0000 1100

A|B = 0011 1101

A^B = 0011 0001

~A = 1100 0011

The following table lists the bitwise operators supported by C. Assume variable 'A' holds 60 and variable 'B' holds 13, then −

OperatorDescriptionExample
&Binary AND Operator copies a bit to the result if it exists in both operands.(A & B) = 12, i.e., 0000 1100
|Binary OR Operator copies a bit if it exists in either operand.(A | B) = 61, i.e., 0011 1101
^Binary XOR Operator copies the bit if it is set in one operand but not both.(A ^ B) = 49, i.e., 0011 0001
~Binary One's Complement Operator is unary and has the effect of 'flipping' bits.(~A ) = ~(60), i.e,. -0111101
<<Binary Left Shift Operator. The left operands value is moved left by the number of bits specified by the right operand.A << 2 = 240 i.e., 1111 0000
>>Binary Right Shift Operator. The left operands value is moved right by the number of bits specified by the right operand.A >> 2 = 15 i.e., 0000 1111

Assignment Operators

The following table lists the assignment operators supported by the C language −

OperatorDescriptionExample
=Simple assignment operator. Assigns values from right side operands to left side operandC = A + B will assign the value of A + B to C
+=Add AND assignment operator. It adds the right operand to the left operand and assign the result to the left operand.C += A is equivalent to C = C + A
-=Subtract AND assignment operator. It subtracts the right operand from the left operand and assigns the result to the left operand.C -= A is equivalent to C = C - A
*=Multiply AND assignment operator. It multiplies the right operand with the left operand and assigns the result to the left operand.C *= A is equivalent to C = C * A
/=Divide AND assignment operator. It divides the left operand with the right operand and assigns the result to the left operand.C /= A is equivalent to C = C / A
%=Modulus AND assignment operator. It takes modulus using two operands and assigns the result to the left operand.C %= A is equivalent to C = C % A
<<=Left shift AND assignment operator.C <<= 2 is same as C = C << 2
>>=Right shift AND assignment operator.C >>= 2 is same as C = C >> 2
&=Bitwise AND assignment operator.C &= 2 is same as C = C & 2
^=Bitwise exclusive OR and assignment operator.C ^= 2 is same as C = C ^ 2
|=Bitwise inclusive OR and assignment operator.C |= 2 is same as C = C | 2

Misc Operators ↦ sizeof & ternary

Besides the operators discussed above, there are a few other important operators including sizeof and ? : supported by the C Language.

OperatorDescriptionExample
sizeof()Returns the size of a variable.sizeof(a), where a is integer, will return 4.
&Returns the address of a variable.&a; returns the actual address of the variable.
*Pointer to a variable.*a;
? :Conditional Expression.If Condition is true ? then value X : otherwise value Y

Operators Precedence in C

Operator precedence determines the grouping of terms in an expression and decides how an expression is evaluated. Certain operators have higher precedence than others; for example, the multiplication operator has a higher precedence than the addition operator.

For example, x = 7 + 3 * 2; here, x is assigned 13, not 20 because operator * has a higher precedence than +, so it first gets multiplied with 3*2 and then adds into 7.

Here, operators with the highest precedence appear at the top of the table, those with the lowest appear at the bottom. Within an expression, higher precedence operators will be evaluated first.

CategoryOperatorAssociativity
Postfix() [] -> . ++ - -Left to right
Unary+ - ! ~ ++ - - (type)* & sizeofRight to left
Multiplicative* / %Left to right
Additive+ -Left to right
Shift<< >>Left to right
Relational< <= > >=Left to right
Equality== !=Left to right
Bitwise AND&Left to right
Bitwise XOR^Left to right
Bitwise OR|Left to right
Logical AND&&Left to right
Logical OR||Left to right
Conditional?:Right to left
Assignment= += -= *= /= %=>>= <<= &= ^= |=Right to left
Comma,Left to right